The brief came with its edges already drawn: the publisher's format, its palette, its collection. Working inside a fixed frame is its own kind of design problem, the decisions get fewer, so the ones left have to carry more.
The cover is a 3D illustration built in Cinema 4D and rendered with Redshift, with the shadows captured on a separate pass so the elements could be composited over the publisher's official cover colour and still feel like they were sitting on the page rather than floating above it.
Credits
Cover Illustration & 3D: Alberto Martín Paz @am.paz_
Prologue: Carlos Be

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